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- /**
- * @file conversation.h Conversation API
- * @ingroup core
- *
- * gaim
- *
- * Gaim is the legal property of its developers, whose names are too numerous
- * to list here. Please refer to the COPYRIGHT file distributed with this
- * source distribution.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- * @see @ref conversation-signals
- */
- #ifndef _GAIM_CONVERSATION_H_
- #define _GAIM_CONVERSATION_H_
-
- /**************************************************************************/
- /** Data Structures */
- /**************************************************************************/
-
- typedef struct _GaimConvWindowUiOps GaimConvWindowUiOps;
- typedef struct _GaimConvWindow GaimConvWindow;
- typedef struct _GaimConversationUiOps GaimConversationUiOps;
- typedef struct _GaimConversation GaimConversation;
- typedef struct _GaimConvIm GaimConvIm;
- typedef struct _GaimConvChat GaimConvChat;
- typedef struct _GaimConvChatBuddy GaimConvChatBuddy;
-
- /**
- * A type of conversation.
- */
- typedef enum
- {
- GAIM_CONV_UNKNOWN = 0, /**< Unknown conversation type. */
- GAIM_CONV_IM, /**< Instant Message. */
- GAIM_CONV_CHAT, /**< Chat room. */
- GAIM_CONV_MISC /**< A misc. conversation. */
-
- } GaimConversationType;
-
- /**
- * Unseen text states.
- */
- typedef enum
- {
- GAIM_UNSEEN_NONE = 0, /**< No unseen text in the conversation. */
- GAIM_UNSEEN_TEXT, /**< Unseen text in the conversation. */
- GAIM_UNSEEN_NICK, /**< Unseen text and the nick was said. */
- GAIM_UNSEEN_EVENT /**< Unseen events in the conversation. */
-
- } GaimUnseenState;
-
- /**
- * Conversation update type.
- */
- typedef enum
- {
- GAIM_CONV_UPDATE_ADD = 0, /**< The buddy associated with the conversation
- was added. */
- GAIM_CONV_UPDATE_REMOVE, /**< The buddy associated with the conversation
- was removed. */
- GAIM_CONV_UPDATE_ACCOUNT, /**< The gaim_account was changed. */
- GAIM_CONV_UPDATE_TYPING, /**< The typing state was updated. */
- GAIM_CONV_UPDATE_UNSEEN, /**< The unseen state was updated. */
- GAIM_CONV_UPDATE_LOGGING, /**< Logging for this conversation was
- enabled or disabled. */
- GAIM_CONV_UPDATE_TOPIC, /**< The topic for a chat was updated. */
- /*
- * XXX These need to go when we implement a more generic core/UI event
- * system.
- */
- GAIM_CONV_ACCOUNT_ONLINE, /**< One of the user's accounts went online. */
- GAIM_CONV_ACCOUNT_OFFLINE, /**< One of the user's accounts went offline. */
- GAIM_CONV_UPDATE_AWAY, /**< The other user went away. */
- GAIM_CONV_UPDATE_ICON, /**< The other user's buddy icon changed. */
- GAIM_CONV_UPDATE_TITLE,
- GAIM_CONV_UPDATE_CHATLEFT,
-
- GAIM_CONV_UPDATE_FEATURES, /**< The features for a chat have changed */
-
- } GaimConvUpdateType;
-
- /**
- * The typing state of a user.
- */
- typedef enum
- {
- GAIM_NOT_TYPING = 0, /**< Not typing. */
- GAIM_TYPING, /**< Currently typing. */
- GAIM_TYPED /**< Stopped typing momentarily. */
-
- } GaimTypingState;
-
- /**
- * Flags applicable to a message. Most will have send, recv or system.
- */
- typedef enum
- {
- GAIM_MESSAGE_SEND = 0x0001, /**< Outgoing message. */
- GAIM_MESSAGE_RECV = 0x0002, /**< Incoming message. */
- GAIM_MESSAGE_SYSTEM = 0x0004, /**< System message. */
- GAIM_MESSAGE_AUTO_RESP = 0x0008, /**< Auto response. */
- GAIM_MESSAGE_COLORIZE = 0x0010, /**< Colorize nicks. */
- GAIM_MESSAGE_NICK = 0x0020, /**< Contains your nick. */
- GAIM_MESSAGE_NO_LOG = 0x0040, /**< Do not log. */
- GAIM_MESSAGE_WHISPER = 0x0080, /**< Whispered message. */
- GAIM_MESSAGE_ERROR = 0x0200, /**< Error message. */
- GAIM_MESSAGE_DELAYED = 0x0400 /**< Delayed message. */
- } GaimMessageFlags;
-
- /**
- * Flags applicable to users in Chats.
- */
- typedef enum
- {
- GAIM_CBFLAGS_NONE = 0x0000, /**< No flags */
- GAIM_CBFLAGS_VOICE = 0x0001, /**< Voiced user or "Participant" */
- GAIM_CBFLAGS_HALFOP = 0x0002, /**< Half-op */
- GAIM_CBFLAGS_OP = 0x0004, /**< Channel Op or Moderator */
- GAIM_CBFLAGS_FOUNDER = 0x0008 /**< Channel Founder */
- } GaimConvChatBuddyFlags;
-
- #include "account.h"
- #include "buddyicon.h"
- #include "log.h"
- #include "server.h"
-
- /**
- * Conversation window operations.
- *
- * Any UI representing a window must assign a filled-out gaim_conv_window_ops
- * structure to the GaimConvWindow.
- */
- struct _GaimConvWindowUiOps
- {
- GaimConversationUiOps *(*get_conversation_ui_ops)(void);
-
- void (*new_window)(GaimConvWindow *win);
- void (*destroy_window)(GaimConvWindow *win);
-
- void (*show)(GaimConvWindow *win);
- void (*hide)(GaimConvWindow *win);
- void (*raise)(GaimConvWindow *win);
- void (*flash)(GaimConvWindow *win);
-
- void (*switch_conversation)(GaimConvWindow *win, unsigned int index);
- void (*add_conversation)(GaimConvWindow *win, GaimConversation *conv);
- void (*remove_conversation)(GaimConvWindow *win, GaimConversation *conv);
- void (*move_conversation)(GaimConvWindow *win, GaimConversation *conv,
- unsigned int newIndex);
-
- int (*get_active_index)(const GaimConvWindow *win);
- gboolean (*has_focus)(GaimConvWindow *win);
- };
-
- /**
- * Conversation operations and events.
- *
- * Any UI representing a conversation must assign a filled-out
- * GaimConversationUiOps structure to the GaimConversation.
- */
- struct _GaimConversationUiOps
- {
- void (*destroy_conversation)(GaimConversation *conv);
- void (*write_chat)(GaimConversation *conv, const char *who,
- const char *message, GaimMessageFlags flags,
- time_t mtime);
- void (*write_im)(GaimConversation *conv, const char *who,
- const char *message, GaimMessageFlags flags,
- time_t mtime);
- void (*write_conv)(GaimConversation *conv, const char *who,
- const char *message, GaimMessageFlags flags,
- time_t mtime);
-
- void (*chat_add_user)(GaimConversation *conv, const char *user, gboolean new_arrival);
- void (*chat_add_users)(GaimConversation *conv, GList *users);
- void (*chat_rename_user)(GaimConversation *conv,
- const char *old_name, const char *new_name);
- void (*chat_remove_user)(GaimConversation *conv, const char *user);
- void (*chat_remove_users)(GaimConversation *conv, GList *users);
- void (*chat_update_user)(GaimConversation *conv, const char *user);
-
- void (*update_progress)(GaimConversation *conv, float percent);
-
- gboolean (*has_focus)(GaimConversation *conv);
-
- /* Events */
- void (*updated)(GaimConversation *conv, GaimConvUpdateType type);
-
- };
-
- /**
- * A core representation of a graphical window containing one or more
- * conversations.
- */
- struct _GaimConvWindow
- {
- GList *conversations; /**< The conversations in the window. */
- size_t conversation_count; /**< The number of conversations. */
-
- GaimConvWindowUiOps *ui_ops; /**< UI-specific window operations. */
- void *ui_data; /**< UI-specific data. */
- };
-
- /**
- * Data specific to Instant Messages.
- */
- struct _GaimConvIm
- {
- GaimConversation *conv; /**< The parent conversation. */
-
- GaimTypingState typing_state; /**< The current typing state. */
- guint typing_timeout; /**< The typing timer handle. */
- time_t type_again; /**< The type again time. */
- guint type_again_timeout; /**< The type again timer handle. */
-
- GaimBuddyIcon *icon; /**< The buddy icon. */
- };
-
- /**
- * Data specific to Chats.
- */
- struct _GaimConvChat
- {
- GaimConversation *conv; /**< The parent conversation. */
-
- GList *in_room; /**< The users in the room. */
- GList *ignored; /**< Ignored users. */
- char *who; /**< The person who set the topic. */
- char *topic; /**< The topic. */
- int id; /**< The chat ID. */
- char *nick; /**< Your nick in this chat. */
-
- gboolean left; /**< We left the chat and kept the window open */
- };
-
- /**
- * Data for "Chat Buddies"
- */
- struct _GaimConvChatBuddy
- {
- char *name; /**< The name */
- GaimConvChatBuddyFlags flags; /**< Flags (ops, voice etc.) */
- };
-
- /**
- * A core representation of a conversation between two or more people.
- *
- * The conversation can be an IM or a chat. Each conversation is kept
- * in a GaimConvWindow and has a UI representation.
- */
- struct _GaimConversation
- {
- GaimConversationType type; /**< The type of conversation. */
-
- GaimAccount *account; /**< The user using this conversation. */
- GaimConvWindow *window; /**< The parent window. */
-
- int conversation_pos; /**< The position in the window's list. */
-
- char *name; /**< The name of the conversation. */
- char *title; /**< The window title. */
-
- gboolean logging; /**< The status of logging. */
-
- GaimLog *log; /**< This conversation's log */
-
- GList *send_history; /**< The send history. */
- GString *history; /**< The conversation history. */
-
- GaimUnseenState unseen; /**< The unseen tab state. */
-
- union
- {
- GaimConvIm *im; /**< IM-specific data. */
- GaimConvChat *chat; /**< Chat-specific data. */
- void *misc; /**< Misc. data. */
-
- } u;
-
- GaimConversationUiOps *ui_ops; /**< UI-specific operations. */
- void *ui_data; /**< UI-specific data. */
-
- GHashTable *data; /**< Plugin-specific data. */
-
- GaimConnectionFlags features; /**< The supported features */
-
- };
-
- typedef void (*GaimConvPlacementFunc)(GaimConversation *);
-
- #ifdef __cplusplus
- extern "C" {
- #endif
-
- /**************************************************************************/
- /** @name Conversation Window API */
- /**************************************************************************/
- /*@{*/
-
- /**
- * Creates a new conversation window.
- *
- * This window is added to the list of windows, but is not shown until
- * gaim_conv_window_show() is called.
- *
- * @return The new conversation window.
- */
- GaimConvWindow *gaim_conv_window_new(void);
-
- /**
- * Destroys the specified conversation window and all conversations in it.
- *
- * @param win The window to destroy.
- */
- void gaim_conv_window_destroy(GaimConvWindow *win);
-
- /**
- * Shows the specified conversation window.
- *
- * @param win The window.
- */
- void gaim_conv_window_show(GaimConvWindow *win);
-
- /**
- * Hides the specified conversation window.
- *
- * @param win The window.
- */
- void gaim_conv_window_hide(GaimConvWindow *win);
-
- /**
- * Raises the specified conversation window.
- *
- * @param win The window.
- */
- void gaim_conv_window_raise(GaimConvWindow *win);
-
- /**
- * Causes the window to flash for IM notification, if the UI supports this.
- *
- * @param win The window.
- */
- void gaim_conv_window_flash(GaimConvWindow *win);
-
- /**
- * Sets the specified window's UI window operations structure.
- *
- * @param win The window.
- * @param ops The UI window operations structure.
- */
- void gaim_conv_window_set_ui_ops(GaimConvWindow *win,
- GaimConvWindowUiOps *ops);
-
- /**
- * Returns the specified window's UI window operations structure.
- *
- * @param win The window.
- *
- * @return The UI window operations structure.
- */
- GaimConvWindowUiOps *gaim_conv_window_get_ui_ops(const GaimConvWindow *win);
-
- /**
- * Adds a conversation to this window.
- *
- * If the conversation already has a parent window, this will do nothing.
- *
- * @param win The window.
- * @param conv The conversation.
- *
- * @return The new index of the conversation in the window.
- */
- int gaim_conv_window_add_conversation(GaimConvWindow *win,
- GaimConversation *conv);
-
- /**
- * Removes the conversation at the specified index from the window.
- *
- * If there is no conversation at this index, this will do nothing.
- *
- * @param win The window.
- * @param index The index of the conversation.
- *
- * @return The conversation removed.
- */
- GaimConversation *gaim_conv_window_remove_conversation(GaimConvWindow *win,
- unsigned int index);
-
- /**
- * Moves the conversation at the specified index in a window to a new index.
- *
- * @param win The window.
- * @param index The index of the conversation to move.
- * @param new_index The new index.
- */
- void gaim_conv_window_move_conversation(GaimConvWindow *win,
- unsigned int index,
- unsigned int new_index);
-
- /**
- * Returns the conversation in the window at the specified index.
- *
- * If the index is out of range, this returns @c NULL.
- *
- * @param win The window.
- * @param index The index containing a conversation.
- *
- * @return The conversation at the specified index.
- */
- GaimConversation *gaim_conv_window_get_conversation_at(
- const GaimConvWindow *win, unsigned int index);
-
- /**
- * Returns the number of conversations in the window.
- *
- * @param win The window.
- *
- * @return The number of conversations.
- */
- size_t gaim_conv_window_get_conversation_count(const GaimConvWindow *win);
-
- /**
- * Switches the active conversation to the one at the specified index.
- *
- * If @a index is out of range, this does nothing.
- *
- * @param win The window.
- * @param index The new index.
- */
- void gaim_conv_window_switch_conversation(GaimConvWindow *win,
- unsigned int index);
-
- /**
- * Returns the active conversation in the window.
- *
- * @param win The window.
- *
- * @return The active conversation.
- */
- GaimConversation *gaim_conv_window_get_active_conversation(
- const GaimConvWindow *win);
-
- /**
- * Determines if a conversation window has focus
- *
- * @param win The window.
- *
- * @return @c TRUE if the conversation window has focus, @c FALSE if
- * it does not or the UI does not have a concept of window focus
- */
- gboolean gaim_conv_window_has_focus(GaimConvWindow *win);
-
- /**
- * Returns the list of conversations in the specified window.
- *
- * @param win The window.
- *
- * @return The list of conversations.
- */
- GList *gaim_conv_window_get_conversations(const GaimConvWindow *win);
-
- /**
- * Returns a list of all windows.
- *
- * @return A list of windows.
- */
- GList *gaim_get_windows(void);
-
- /**
- * Returns the first window containing a conversation of the specified type.
- *
- * @param type The conversation type.
- *
- * @return The window if found, or @c NULL if not found.
- */
- GaimConvWindow *gaim_get_first_window_with_type(GaimConversationType type);
- /**
- * Returns the last window containing a conversation of the specified type.
- *
- * @param type The conversation type.
- *
- * @return The window if found, or @c NULL if not found.
- */
- GaimConvWindow *gaim_get_last_window_with_type(GaimConversationType type);
-
- /*@}*/
-
- /**************************************************************************/
- /** @name Conversation API */
- /**************************************************************************/
- /*@{*/
-
- /**
- * Creates a new conversation of the specified type.
- *
- * @param type The type of conversation.
- * @param account The account opening the conversation window on the gaim
- * user's end.
- * @param name The name of the conversation.
- *
- * @return The new conversation.
- */
- GaimConversation *gaim_conversation_new(GaimConversationType type,
- GaimAccount *account,
- const char *name);
-
- /**
- * Destroys the specified conversation and removes it from the parent
- * window.
- *
- * If this conversation is the only one contained in the parent window,
- * that window is also destroyed.
- *
- * @param conv The conversation to destroy.
- */
- void gaim_conversation_destroy(GaimConversation *conv);
-
- /**
- * Returns the specified conversation's type.
- *
- * @param conv The conversation.
- *
- * @return The conversation's type.
- */
- GaimConversationType gaim_conversation_get_type(const GaimConversation *conv);
-
- /**
- * Sets the specified conversation's UI operations structure.
- *
- * @param conv The conversation.
- * @param ops The UI conversation operations structure.
- */
- void gaim_conversation_set_ui_ops(GaimConversation *conv,
- GaimConversationUiOps *ops);
-
- /**
- * Returns the specified conversation's UI operations structure.
- *
- * @param conv The conversation.
- *
- * @return The operations structure.
- */
- GaimConversationUiOps *gaim_conversation_get_ui_ops(
- const GaimConversation *conv);
-
- /**
- * Sets the specified conversation's gaim_account.
- *
- * This gaim_account represents the user using gaim, not the person the user
- * is having a conversation/chat/flame with.
- *
- * @param conv The conversation.
- * @param account The gaim_account.
- */
- void gaim_conversation_set_account(GaimConversation *conv,
- GaimAccount *account);
-
- /**
- * Returns the specified conversation's gaim_account.
- *
- * This gaim_account represents the user using gaim, not the person the user
- * is having a conversation/chat/flame with.
- *
- * @param conv The conversation.
- *
- * @return The conversation's gaim_account.
- */
- GaimAccount *gaim_conversation_get_account(const GaimConversation *conv);
-
- /**
- * Returns the specified conversation's gaim_connection.
- *
- * This is the same as gaim_conversation_get_user(conv)->gc.
- *
- * @param conv The conversation.
- *
- * @return The conversation's gaim_connection.
- */
- GaimConnection *gaim_conversation_get_gc(const GaimConversation *conv);
-
- /**
- * Sets the specified conversation's title.
- *
- * @param conv The conversation.
- * @param title The title.
- */
- void gaim_conversation_set_title(GaimConversation *conv, const char *title);
-
- /**
- * Returns the specified conversation's title.
- *
- * @param conv The conversation.
- *
- * @return The title.
- */
- const char *gaim_conversation_get_title(const GaimConversation *conv);
-
- /**
- * Automatically sets the specified conversation's title.
- *
- * This function takes OPT_IM_ALIAS_TAB into account, as well as the
- * user's alias.
- *
- * @param conv The conversation.
- */
- void gaim_conversation_autoset_title(GaimConversation *conv);
-
- /**
- * Returns the specified conversation's index in the parent window.
- *
- * @param conv The conversation.
- *
- * @return The current index in the parent window.
- */
- int gaim_conversation_get_index(const GaimConversation *conv);
-
- /**
- * Sets the conversation's unseen state.
- *
- * @param conv The conversation.
- * @param state The new unseen state.
- */
- void gaim_conversation_set_unseen(GaimConversation *conv,
- GaimUnseenState state);
-
- /**
- * Returns the conversation's unseen state.
- *
- * @param conv The conversation.
- *
- * @return The conversation's unseen state.
- */
- GaimUnseenState gaim_conversation_get_unseen(const GaimConversation *conv);
-
- /**
- * Sets the specified conversation's name.
- *
- * @param conv The conversation.
- * @param name The conversation's name.
- */
- void gaim_conversation_set_name(GaimConversation *conv, const char *name);
-
- /**
- * Returns the specified conversation's name.
- *
- * @param conv The conversation.
- *
- * @return The conversation's name.
- */
- const char *gaim_conversation_get_name(const GaimConversation *conv);
-
- /**
- * Enables or disables logging for this conversation.
- *
- * @param conv The conversation.
- * @param log @c TRUE if logging should be enabled, or @c FALSE otherwise.
- */
- void gaim_conversation_set_logging(GaimConversation *conv, gboolean log);
-
- /**
- * Returns whether or not logging is enabled for this conversation.
- *
- * @param conv The conversation.
- *
- * @return @c TRUE if logging is enabled, or @c FALSE otherwise.
- */
- gboolean gaim_conversation_is_logging(const GaimConversation *conv);
-
- /**
- * Returns the specified conversation's send history.
- *
- * @param conv The conversation.
- *
- * @return The conversation's send history.
- */
- GList *gaim_conversation_get_send_history(const GaimConversation *conv);
-
- /**
- * Sets the specified conversation's history.
- *
- * @param conv The conversation.
- * @param history The history.
- */
- void gaim_conversation_set_history(GaimConversation *conv, GString *history);
-
- /**
- * Returns the specified conversation's history.
- *
- * @param conv The conversation.
- *
- * @return The conversation's history.
- */
- GString *gaim_conversation_get_history(const GaimConversation *conv);
-
- /**
- * Returns the specified conversation's parent window.
- *
- * @param conv The conversation.
- *
- * @return The conversation's parent window.
- */
- GaimConvWindow *gaim_conversation_get_window(const GaimConversation *conv);
-
- /**
- * Returns the specified conversation's IM-specific data.
- *
- * If the conversation type is not GAIM_CONV_IM, this will return @c NULL.
- *
- * @param conv The conversation.
- *
- * @return The IM-specific data.
- */
- GaimConvIm *gaim_conversation_get_im_data(const GaimConversation *conv);
-
- #define GAIM_CONV_IM(c) (gaim_conversation_get_im_data(c))
-
- /**
- * Returns the specified conversation's chat-specific data.
- *
- * If the conversation type is not GAIM_CONV_CHAT, this will return @c NULL.
- *
- * @param conv The conversation.
- *
- * @return The chat-specific data.
- */
- GaimConvChat *gaim_conversation_get_chat_data(const GaimConversation *conv);
-
- #define GAIM_CONV_CHAT(c) (gaim_conversation_get_chat_data(c))
-
- /**
- * Sets extra data for a conversation.
- *
- * @param conv The conversation.
- * @param key The unique key.
- * @param data The data to assign.
- */
- void gaim_conversation_set_data(GaimConversation *conv, const char *key,
- gpointer data);
-
- /**
- * Returns extra data in a conversation.
- *
- * @param conv The conversation.
- * @param key The unqiue key.
- *
- * @return The data associated with the key.
- */
- gpointer gaim_conversation_get_data(GaimConversation *conv, const char *key);
-
- /**
- * Returns a list of all conversations.
- *
- * This list includes both IMs and chats.
- *
- * @return A GList of all conversations.
- */
- GList *gaim_get_conversations(void);
-
- /**
- * Returns a list of all IMs.
- *
- * @return A GList of all IMs.
- */
- GList *gaim_get_ims(void);
-
- /**
- * Returns a list of all chats.
- *
- * @return A GList of all chats.
- */
- GList *gaim_get_chats(void);
-
- /**
- * Finds the conversation with the specified name.
- *
- * @param name The name of the conversation.
- *
- * @return The conversation if found, or @c NULL otherwise.
- */
- GaimConversation *gaim_find_conversation(const char *name);
-
- /**
- * Finds a conversation with the specified name and user.
- *
- * @param name The name of the conversation.
- * @param account The gaim_account associated with the conversation.
- *
- * @return The conversation if found, or @c NULL otherwise.
- */
- GaimConversation *gaim_find_conversation_with_account(
- const char *name, const GaimAccount *account);
-
- /**
- * Writes to a conversation window.
- *
- * This function should not be used to write IM or chat messages. Use
- * gaim_conv_im_write() and gaim_conv_chat_write() instead. Those functions will
- * most likely call this anyway, but they may do their own formatting,
- * sound playback, etc.
- *
- * This can be used to write generic messages, such as "so and so closed
- * the conversation window."
- *
- * @param conv The conversation.
- * @param who The user who sent the message.
- * @param message The message.
- * @param flags The message flags.
- * @param mtime The time the message was sent.
- *
- * @see gaim_conv_im_write()
- * @see gaim_conv_chat_write()
- */
- void gaim_conversation_write(GaimConversation *conv, const char *who,
- const char *message, GaimMessageFlags flags,
- time_t mtime);
-
-
- /**
- Set the features as supported for the given conversation.
- @param conv The conversation
- @param features Bitset defining supported features
- */
- void gaim_conversation_set_features(GaimConversation *conv,
- GaimConnectionFlags features);
-
-
- /**
- Get the features supported by the given conversation.
- @param conv The conversation
- */
- GaimConnectionFlags gaim_conversation_get_features(GaimConversation *conv);
-
-
- /**
- * Updates the progress bar on a conversation window
- * (if one exists in the UI).
- *
- * This is used for loading images typically.
- *
- * @param conv The conversation.
- * @param percent The percentage.
- */
- void gaim_conversation_update_progress(GaimConversation *conv, float percent);
-
- /**
- * Determines if a conversation has focus
- *
- * @param conv The conversation.
- *
- * @return @c TRUE if the conversation has focus, @c FALSE if
- * it does not or the UI does not have a concept of conversation focus
- */
- gboolean gaim_conversation_has_focus(GaimConversation *conv);
-
- /**
- * Updates the visual status and UI of a conversation.
- *
- * @param conv The conversation.
- * @param type The update type.
- */
- void gaim_conversation_update(GaimConversation *conv, GaimConvUpdateType type);
-
- /**
- * Calls a function on each conversation.
- *
- * @param func The function.
- */
- void gaim_conversation_foreach(void (*func)(GaimConversation *conv));
-
- /*@}*/
-
-
- /**************************************************************************/
- /** @name IM Conversation API */
- /**************************************************************************/
- /*@{*/
-
- /**
- * Gets an IM's parent conversation.
- *
- * @param im The IM.
- *
- * @return The parent conversation.
- */
- GaimConversation *gaim_conv_im_get_conversation(const GaimConvIm *im);
-
- /**
- * Sets the IM's buddy icon.
- *
- * This should only be called from within Gaim. You probably want to
- * call gaim_buddy_icon_set_data().
- *
- * @param im The IM.
- * @param icon The buddy icon.
- *
- * @see gaim_buddy_icon_set_data()
- */
- void gaim_conv_im_set_icon(GaimConvIm *im, GaimBuddyIcon *icon);
-
- /**
- * Returns the IM's buddy icon.
- *
- * @param im The IM.
- *
- * @return The buddy icon.
- */
- GaimBuddyIcon *gaim_conv_im_get_icon(const GaimConvIm *im);
-
- /**
- * Sets the IM's typing state.
- *
- * @param im The IM.
- * @param state The typing state.
- */
- void gaim_conv_im_set_typing_state(GaimConvIm *im, GaimTypingState state);
-
- /**
- * Returns the IM's typing state.
- *
- * @param im The IM.
- *
- * @return The IM's typing state.
- */
- GaimTypingState gaim_conv_im_get_typing_state(const GaimConvIm *im);
-
- /**
- * Starts the IM's typing timeout.
- *
- * @param im The IM.
- * @param timeout The timeout.
- */
- void gaim_conv_im_start_typing_timeout(GaimConvIm *im, int timeout);
-
- /**
- * Stops the IM's typing timeout.
- *
- * @param im The IM.
- */
- void gaim_conv_im_stop_typing_timeout(GaimConvIm *im);
-
- /**
- * Returns the IM's typing timeout.
- *
- * @param im The IM.
- *
- * @return The timeout.
- */
- guint gaim_conv_im_get_typing_timeout(const GaimConvIm *im);
-
- /**
- * Sets the IM's time until it should send another typing notification.
- *
- * @param im The IM.
- * @param val The time.
- */
- void gaim_conv_im_set_type_again(GaimConvIm *im, time_t val);
-
- /**
- * Returns the IM's time until it should send another typing notification.
- *
- * @param im The IM.
- *
- * @return The time.
- */
- time_t gaim_conv_im_get_type_again(const GaimConvIm *im);
-
- /**
- * Starts the IM's type again timeout.
- *
- * @param im The IM.
- */
- void gaim_conv_im_start_type_again_timeout(GaimConvIm *im);
-
- /**
- * Stops the IM's type again timeout.
- *
- * @param im The IM.
- */
- void gaim_conv_im_stop_type_again_timeout(GaimConvIm *im);
-
- /**
- * Returns the IM's type again timeout interval.
- *
- * @param im The IM.
- *
- * @return The type again timeout interval.
- */
- guint gaim_conv_im_get_type_again_timeout(const GaimConvIm *im);
-
- /**
- * Updates the visual typing notification for an IM conversation.
- *
- * @param im The IM.
- */
- void gaim_conv_im_update_typing(GaimConvIm *im);
-
- /**
- * Writes to an IM.
- *
- * @param im The IM.
- * @param who The user who sent the message.
- * @param message The message to write.
- * @param flags The message flags.
- * @param mtime The time the message was sent.
- */
- void gaim_conv_im_write(GaimConvIm *im, const char *who,
- const char *message, GaimMessageFlags flags,
- time_t mtime);
-
- /**
- * Presents an IM-error to the user
- *
- * This is a helper function to find a conversation, write an error to it, and
- * raise the window. If a conversation with this user doesn't already exist,
- * the function will return FALSE and the calling function can attempt to present
- * the error another way (gaim_notify_error, most likely)
- *
- * @param who The user this error is about
- * @param account The account this error is on
- * @param what The error
- * @return TRUE if the error was presented, else FALSE
- */
- gboolean gaim_conv_present_error(const char *who, GaimAccount *account, const char *what);
-
- /**
- * Sends a message to this IM conversation.
- *
- * @param im The IM.
- * @param message The message to send.
- */
- void gaim_conv_im_send(GaimConvIm *im, const char *message);
-
- /*@}*/
-
-
- /**************************************************************************/
- /** @name Chat Conversation API */
- /**************************************************************************/
- /*@{*/
-
- /**
- * Gets a chat's parent conversation.
- *
- * @param chat The chat.
- *
- * @return The parent conversation.
- */
- GaimConversation *gaim_conv_chat_get_conversation(const GaimConvChat *chat);
-
- /**
- * Sets the list of users in the chat room.
- *
- * @note Calling this function will not update the display of the users.
- * Please use gaim_conv_chat_add_user(), gaim_conv_chat_add_users(),
- * gaim_conv_chat_remove_user(), and gaim_conv_chat_remove_users() instead.
- *
- * @param chat The chat.
- * @param users The list of users.
- *
- * @return The list passed.
- */
- GList *gaim_conv_chat_set_users(GaimConvChat *chat, GList *users);
-
- /**
- * Returns a list of users in the chat room.
- *
- * @param chat The chat.
- *
- * @return The list of users.
- */
- GList *gaim_conv_chat_get_users(const GaimConvChat *chat);
-
- /**
- * Ignores a user in a chat room.
- *
- * @param chat The chat.
- * @param name The name of the user.
- */
- void gaim_conv_chat_ignore(GaimConvChat *chat, const char *name);
-
- /**
- * Unignores a user in a chat room.
- *
- * @param chat The chat.
- * @param name The name of the user.
- */
- void gaim_conv_chat_unignore(GaimConvChat *chat, const char *name);
-
- /**
- * Sets the list of ignored users in the chat room.
- *
- * @param chat The chat.
- * @param ignored The list of ignored users.
- *
- * @return The list passed.
- */
- GList *gaim_conv_chat_set_ignored(GaimConvChat *chat, GList *ignored);
-
- /**
- * Returns the list of ignored users in the chat room.
- *
- * @param chat The chat.
- *
- * @return The list of ignored users.
- */
- GList *gaim_conv_chat_get_ignored(const GaimConvChat *chat);
-
- /**
- * Returns the actual name of the specified ignored user, if it exists in
- * the ignore list.
- *
- * If the user found contains a prefix, such as '+' or '\@', this is also
- * returned. The username passed to the function does not have to have this
- * formatting.
- *
- * @param chat The chat.
- * @param user The user to check in the ignore list.
- *
- * @return The ignored user if found, complete with prefixes, or @c NULL
- * if not found.
- */
- const char *gaim_conv_chat_get_ignored_user(const GaimConvChat *chat,
- const char *user);
-
- /**
- * Returns @c TRUE if the specified user is ignored.
- *
- * @param chat The chat.
- * @param user The user.
- *
- * @return @c TRUE if the user is in the ignore list; @c FALSE otherwise.
- */
- gboolean gaim_conv_chat_is_user_ignored(const GaimConvChat *chat,
- const char *user);
-
- /**
- * Sets the chat room's topic.
- *
- * @param chat The chat.
- * @param who The user that set the topic.
- * @param topic The topic.
- */
- void gaim_conv_chat_set_topic(GaimConvChat *chat, const char *who,
- const char *topic);
-
- /**
- * Returns the chat room's topic.
- *
- * @param chat The chat.
- *
- * @return The chat's topic.
- */
- const char *gaim_conv_chat_get_topic(const GaimConvChat *chat);
-
- /**
- * Sets the chat room's ID.
- *
- * @param chat The chat.
- * @param id The ID.
- */
- void gaim_conv_chat_set_id(GaimConvChat *chat, int id);
-
- /**
- * Returns the chat room's ID.
- *
- * @param chat The chat.
- *
- * @return The ID.
- */
- int gaim_conv_chat_get_id(const GaimConvChat *chat);
-
- /**
- * Writes to a chat.
- *
- * @param chat The chat.
- * @param who The user who sent the message.
- * @param message The message to write.
- * @param flags The flags.
- * @param mtime The time the message was sent.
- */
- void gaim_conv_chat_write(GaimConvChat *chat, const char *who,
- const char *message, GaimMessageFlags flags,
- time_t mtime);
-
- /**
- * Sends a message to this chat conversation.
- *
- * @param chat The chat.
- * @param message The message to send.
- */
- void gaim_conv_chat_send(GaimConvChat *chat, const char *message);
-
- /**
- * Adds a user to a chat.
- *
- * @param chat The chat.
- * @param user The user to add.
- * @param extra_msg An extra message to display with the join message.
- * @param flags The users flags
- * @param new_arrival Decides whether or not to show a join notice.
- */
- void gaim_conv_chat_add_user(GaimConvChat *chat, const char *user,
- const char *extra_msg, GaimConvChatBuddyFlags flags,
- gboolean new_arrival);
-
- /**
- * Adds a list of users to a chat.
- *
- * The data is copied from @a users, so it is up to the developer to
- * free this list after calling this function.
- *
- * @param chat The chat.
- * @param users The list of users to add.
- * @param flags The list of flags for each user.
- */
- void gaim_conv_chat_add_users(GaimConvChat *chat, GList *users, GList *flags);
-
- /**
- * Renames a user in a chat.
- *
- * @param chat The chat.
- * @param old_user The old username.
- * @param new_user The new username.
- */
- void gaim_conv_chat_rename_user(GaimConvChat *chat, const char *old_user,
- const char *new_user);
-
- /**
- * Removes a user from a chat, optionally with a reason.
- *
- * It is up to the developer to free this list after calling this function.
- *
- * @param chat The chat.
- * @param user The user that is being removed.
- * @param reason The optional reason given for the removal. Can be @c NULL.
- */
- void gaim_conv_chat_remove_user(GaimConvChat *chat, const char *user,
- const char *reason);
-
- /**
- * Removes a list of users from a chat, optionally with a single reason.
- *
- * @param chat The chat.
- * @param users The users that are being removed.
- * @param reason The optional reason given for the removal. Can be @c NULL.
- */
- void gaim_conv_chat_remove_users(GaimConvChat *chat, GList *users,
- const char *reason);
-
- /**
- * Finds a user in a chat
- *
- * @param chat The chat.
- * @param user The user to look for.
- *
- * @return TRUE if the user is in the chat, FALSE if not
- */
- gboolean gaim_conv_chat_find_user(GaimConvChat *chat, const char *user);
-
- /**
- * Set a users flags in a chat
- *
- * @param chat The chat.
- * @param user The user to update.
- * @param flags The new flags.
- */
- void gaim_conv_chat_user_set_flags(GaimConvChat *chat, const char *user,
- GaimConvChatBuddyFlags flags);
-
- /**
- * Get the flags for a user in a chat
- *
- * @param chat The chat.
- * @param user The user to find the flags for
- *
- * @return The flags for the user
- */
- GaimConvChatBuddyFlags gaim_conv_chat_user_get_flags(GaimConvChat *chat,
- const char *user);
-
- /**
- * Clears all users from a chat.
- *
- * @param chat The chat.
- */
- void gaim_conv_chat_clear_users(GaimConvChat *chat);
-
- /**
- * Sets your nickname (used for hilighting) for a chat.
- *
- * @param chat The chat.
- * @param nick The nick.
- */
- void gaim_conv_chat_set_nick(GaimConvChat *chat, const char *nick);
-
- /**
- * Gets your nickname (used for hilighting) for a chat.
- *
- * @param chat The chat.
- * @return The nick.
- */
- const char *gaim_conv_chat_get_nick(GaimConvChat *chat);
-
- /**
- * Finds a chat with the specified chat ID.
- *
- * @param gc The gaim_connection.
- * @param id The chat ID.
- *
- * @return The chat conversation.
- */
- GaimConversation *gaim_find_chat(const GaimConnection *gc, int id);
-
- /**
- * Lets the core know we left a chat, without destroying it.
- * Called from serv_got_chat_left().
- *
- * @param chat The chat.
- */
- void gaim_conv_chat_left(GaimConvChat *chat);
-
- /**
- * Returns true if we're no longer in this chat,
- * and just left the window open.
- *
- * @param chat The chat.
- *
- * @return @c TRUE if we left the chat already, @c FALSE if
- * we're still there.
- */
- gboolean gaim_conv_chat_has_left(GaimConvChat *chat);
-
- /**
- * Creates a new chat buddy
- *
- * @param name The name.
- * @param flags The flags.
- *
- * @return The new chat buddy
- */
- GaimConvChatBuddy *gaim_conv_chat_cb_new(const char *name,
- GaimConvChatBuddyFlags flags);
-
- /**
- * Find a chat buddy in a chat
- *
- * @param chat The chat.
- * @param name The name of the chat buddy to find.
- */
- GaimConvChatBuddy *gaim_conv_chat_cb_find(GaimConvChat *chat, const char *name);
-
- /**
- * Get the name of a chat buddy
- *
- * @param cb The chat buddy.
- *
- * @return The name of the chat buddy.
- */
- const char *gaim_conv_chat_cb_get_name(GaimConvChatBuddy *cb);
-
- /**
- * Destroys a chat buddy
- *
- * @param cb The chat buddy to destroy
- */
- void gaim_conv_chat_cb_destroy(GaimConvChatBuddy *cb);
-
- /*@}*/
-
- /**************************************************************************/
- /** @name Conversation Placement API */
- /**************************************************************************/
- /*@{*/
-
- /**
- * Returns a GList containing the IDs and Names of the registered placement
- * functions.
- *
- * @return The list of IDs and names.
- */
- GList *gaim_conv_placement_get_options(void);
-
- /**
- * Adds a conversation placement function to the list of possible functions.
- *
- * @param id The unique ID of the placement function.
- * @param name The name of the function.
- * @param fnc A pointer to the function.
- */
- void gaim_conv_placement_add_fnc(const char *id, const char *name,
- GaimConvPlacementFunc fnc);
-
- /**
- * Removes a conversation placement function from the list of possible
- * functions.
- *
- * @param id The id of the function.
- */
- void gaim_conv_placement_remove_fnc(const char *id);
-
- /**
- * Returns the name of the conversation placement function at the
- * specified id.
- *
- * @param id The id.
- *
- * @return The name of the function, or @c NULL if this id is invalid.
- */
- const char *gaim_conv_placement_get_name(const char *id);
-
- /**
- * Returns a pointer to the conversation placement function at the
- * specified id.
- *
- * @param id The id.
- *
- * @return A pointer to the function.
- */
- GaimConvPlacementFunc gaim_conv_placement_get_fnc(const char *id);
-
- /**
- * Sets the current conversation placement function.
- *
- * @param func The new conversation placement function.
- */
- void gaim_conv_placement_set_current_func(GaimConvPlacementFunc func);
-
- /**
- * Returns the current conversation placement function.
- *
- * @return The current conversation placement function.
- */
- GaimConvPlacementFunc gaim_conv_placement_get_current_func(void);
-
- /**
- * Returns the id of the specified conversation placement function.
- *
- * @param fnc A pointer to the registered function.
- *
- * @return The id of the conversation, or NULL if the function is not
- * registered.
- */
- const char *gaim_conv_placement_get_fnc_id(GaimConvPlacementFunc fnc);
-
- /*@}*/
-
- /**************************************************************************/
- /** @name UI Registration Functions */
- /**************************************************************************/
- /*@{*/
-
- /**
- * Sets the UI operations structure to be used in all gaim conversation
- * windows.
- *
- * @param ops The UI operations structure.
- */
- void gaim_conversations_set_win_ui_ops(GaimConvWindowUiOps *ops);
-
- /**
- * Returns the gaim window UI operations structure to be used in
- * new windows.
- *
- * @return A filled-out GaimConvWindowUiOps structure.
- */
- GaimConvWindowUiOps *gaim_conversations_get_win_ui_ops(void);
-
-
- /*@}*/
-
- /**************************************************************************/
- /** @name Conversations Subsystem */
- /**************************************************************************/
- /*@{*/
-
- /**
- * Returns the conversation subsystem handle.
- *
- * @return The conversation subsystem handle.
- */
- void *gaim_conversations_get_handle(void);
-
- /**
- * Initializes the conversation subsystem.
- */
- void gaim_conversations_init(void);
-
- /**
- * Uninitializes the conversation subsystem.
- */
- void gaim_conversations_uninit(void);
-
- /*@}*/
-
- #ifdef __cplusplus
- }
- #endif
-
- #endif /* _GAIM_CONVERSATION_H_ */
-